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项目中使用的基本角色控制脚本是由 Unity Learn 中的官方教程 John Lemon's Haunted Jaunt(很不错的教程)中的示例控制脚本改进而来。其基本思路是根据输入计算一个 2 维向量lookDirection作为角色的“面向”,并根据这一向量移动刚体以及播放动画。 它能够保证对于 ...
昨日,UnityTechnologies正式发表了Unity 4.3跨平台开发工具,这个重要的更新包含了众所期待的2D功能以外还有Mecanim动作系统大幅更新,以及重制后的Umbra 3遮挡剔除系统和许多新功能。 UnityTechnologies的CEO David Helgason表示:“4.3就Unity历史来看是一个大型的更新,新增加 ...
In part one of how to create a simple 2D platformer for Android in Unity, we went over the basics of creating a 2D platformer in Unity for Android. In doing so, we created a very basic little ‘game’ ...
In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch controls, ...
Google today announced new developer tools specifically for building mobile games. The company has launched a new 2D physics library called LiquidFun, a Google Play games plugin for Unity which works ...