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项目中使用的基本角色控制脚本是由 Unity Learn 中的官方教程 John Lemon's Haunted Jaunt(很不错的教程)中的示例控制脚本改进而来。其基本思路是根据输入计算一个 2 维向量lookDirection作为角色的“面向”,并根据这一向量移动刚体以及播放动画。 它能够保证对于 ...
In part one of how to create a simple 2D platformer for Android in Unity, we went over the basics of creating a 2D platformer in Unity for Android. In doing so, we created a very basic little ‘game’ ...
Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
Unity is an immensely popular engine, and you can use it to make your own incredible games.
Google today announced new developer tools specifically for building mobile games. The company has launched a new 2D physics library called LiquidFun, a Google Play games plugin for Unity which works ...
In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch controls, ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Facebook’s Oculus and Unity Technologies are offering a 20-hour ...
Up until this year, game engines were not something most gamers had to give much thought to beyond the one or two seconds their logos might appear while a game was loading. That's why this news about ...
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